Hmmm quite good start of the 1. round, or? With the
score we can actually be happy with... On BAM the world was still beautiful!
Ok, ok I take that back again because of an ehmm "early start" of DLc we
where very "impressed"! Particularly because also one of the attacking players
was a Scout thereby... ok DLc had no real Leader at the start. However,
they should be still so intelligent not to attack bevor all fellow players
of the opposing team had joined!!!! This is again one of the advantages
of QuakeWorld... there is the posibility to take advantage of the so-called
"Prematchtime" in this each team could take its positions and build up the
Sents. After this was properly clarified and we got 20 points extra (although
I mean it should be 30...) awarded the match could CORRECTLY be started.
;) I played again Def engie what I play so far at the best level... followed
by Urizen as Def Soldier in our Basement and BlackHawk as Def Soldier in
our RampRoom. The remaining players of our team went then logical consistently
on Offense tour... Here we wanna thank [AGO]Pat
for his great help! He helped us out because one of our players was unable
to show up at the match time. THX again! The wondrous was that this time
BlackHawk had no problems with his Connection... why not always like that?????
Otherwise actually also everything else did run quite well... no large problems
with our fellow players. Also now communication in our team worked quite
good... finally i heared my teammates telling incoming players and stuff...
but most times without exact position. Also the Defense on this map was
quite well... my Sent+Dispenser prevented quite many opponents from the
seizure of our flag. In addition BlackHawks and Urizens rockets had a large
contribution to our Defense! The Offense did also run quite well because
of the energetic help and assistance of PAT. So we had then also some Caps
not as on BEAM from the last AGO match... Ok what shoul I write here then?
Hmmmmm DLc had then nevertheless somehow higher skills than we and could
quite often knock off with our flag which was for us negative in the scores
reflected. From a better tactic we cannot speak here because both teams
had NONE. Thus DLc did win this map, but not without a good fight from us!
And I must say I was surprised from this score! Thats all from the first
halve... have a look at the demos to make u`re own picture from this round!
Here we go... on this map DLc did not again an early
start so everything could go its arranged course. ;) With our team everything
remained with the Def and Offense teams like in the round bevore unfortunately
not by DLc... :/ Thus we where then after the official start surprised by
a SkullFuck-spy... This threw then our compleate Defense over the heap.
I could some time "disguise" the spy but unfortunaly he had most times already
thrown his 2 grens on my SentryGun and i could only watch how it exploded
in pices. Also the other players of our team where not more successful in
stoping the spy. Usually the teammates fired on eachother. Actually they
should notice it if the supposed spy shoots back at them with rockets...
or? Also the spy could easyly be "unmasking" if he is disguised as the same
class u play by using "ID" on him... but this command is unfortunaly STRONG
underestimated. Because if this command is used on a spy disguised as the
same class u play he has the same name like u... so FIRE-FREE! So the spy
could carry out our flag quite unstopped... what DLc brought then also very
fast into far guidance. I would even say the spy had cost us this round.
Our Offense had also not very much more success with its attacks because
of a quite well developed Defense with several (?) Sentryguns in the enemy
base. However it succeeded to put us down some good Caps... Somewhat later
I changed then to Def/Off Soldier because my Sentrygun got VERY useless.
But i must say that this was also no good idear because most of the time
we spend shooting on teammates. I changed then to Demoman with the same
result. Thus I decided then to spy around a littlebit... Which as a I think
was a relatively good idea because it succeeded me some times to carry out
the opposing flag despite strong Defense. Later in the game Liluh had to
leave DLc because of time problems so that also Pat could leave us. Thanks
go again to you! So then the remaining time of the round was played 5vs5
with no large differentiated to 6vs6. Thus we lost also this round with
a somehow larger score difference than the former round... I say its all
the cause of the spy! In addition, unfortunately our communication and our
Teamattacks did not work as good as on BAM...!
Ok game, match and victory for DLc!
|